What happened to the RPG stretch goal?

What happened to the RPG stretch goal?
Photo by Lucas Santos / Unsplash

You may have noticed that one of our stretch goals for the Call of Cthulhu campaign, a rules-light TTRPG based on the show, created by Graham Walmsley, has disappeared from the literature.

It is not gone forever, but just from this campaign, and the simple reason is that I got a little too enthusiastic about the idea. From an initial spark, it quickly grew beyond something that could justifiably be contained within a stretch goal, or budgeted for within this campaign. It's one of those cases of "If we're going to do it, let's do it properly", and I don't have the bandwidth for that at the same time as creating an entire new season of the show from whole cloth.

So it's gone for the moment, but certainly not forgotten - there will be a time in the not-too-distant future, where you will be rolling sanity as a quaint English village appears from nowhere.

In the meantime, the £100,000 stretch has been replaced by a MYSTERY GIFT that will be dropped into everyone's physical orders when we hit that goal. Do I know what it is? Yes I do. Will I be telling you? Yes I will. But not yet...